The aiming mechanic in the game is quite a bit wonky. Lowering the resolution helped some, but it still happened in many populated areas. In intense areas of combat the frames would drop noticeably and be an even more noticeable issue at the highest resolution. The only technical flaws I encountered were mostly visual things. I could hop in rides, fight, and explore perfectly fine. I will get this out of the way: I didn’t have any major game breaking technical issues at all while playing the dozen or hours of the game. Once within the game for a bit even the clothing options become really neat with a huge assortment of options to choose from. You can make an average looking person, or go all out on a mascot-esque creation with odd body parts. All this leads right into the character creation menu where you have an huge assortment of options to choose from. You can adjust mission timers, enemy health bars, and there’s even a nudity button which has an assortment of hysterical censor options. Right off the bat the game lets you customize literally everything. Saints Row (2022) does a ton of things right that you might overlook in the bigger scope of things. Saints Row (2022) Developer: Volition Platforms: PC (Epic Game Store), PS4/PS5 (Reviewed on PS5), Xbox Series X/S Release Date: August 23, 2022
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